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    Splinter Cell: Conviction Steps out of the Shadows

    Posted June 14, 2007 by Trevor

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    Next Generation has an article up spotlighting Splinter Cell: Conviction that goes into the changes the designers have made to the Splinter Cell franchise.

    Producer Dany Lepage says:

    Chaos Theory was the perfection of Splinter Cell: taking all the elements of the first game and making them really polished – the purest expression of the original idea. What we wanted to do with Conviction was to go back and introduce players to a whole new concept.

    I’m glad that they’re trying something new with the series. Double Agent, for all its talk of mixing things up by introducing “moral” choices into the game, was really just more of the same. As for Next Generation’s reference to Conviction having a Jason Bourne-like atmosphere and play mechanic, I hope it turns out as good as the concept warrants. The Bourne movies (and novels, I suppose) are ripe for a game like this; I just didn’t think Splinter Cell would be the game to do it.

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    Read More: 360, PC, PS3



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