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    Interviews


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    The new video game girls

    Thursday, May 1st, 2008

    If you’re new here, you may want to subscribe to my RSS feed. Thanks for visiting!Digital Trends released today episode five of the Internet video show “Players Only with Scott Steinberg,” which takes a good look at why, today more than ever, the fairer sex is showing an unbridled passion for PC and video […]

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    Maybe Rock Band Really Can Make You A Drummer For Real?

    Monday, March 24th, 2008

    People say that playing drums in Rock Band is pretty close to the real thing. But is it really? Kevin Pereira from G4 recently got to chill with Coheed and Cambria, who have one of their songs “Welcome Home” featured in Rock Band.
    After talking some trash to the band’s drummer, they let Pereira […]

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    Blizzard: StarCraft II is The Best Work We’ve Ever Done

    Friday, February 29th, 2008

    In case you are unaware, Blizzard recently began producing a monthly Podcast. In this month’s episode, they talked in length with Chris Metzen, Vice President of Creative Development at Blizzard. Amongst a number of topics, Chris discussed the development of StarCraft II.
    Aside from telling us that Kerrigan, The Queen of Blades, […]

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    What Makes Will Wright Tick?

    Tuesday, February 26th, 2008

    Will Wright is a smart guy, and it’s always interesting to hear him talk. In this video he discusses his view on video games, the game industry, and his background that brought him to where he is today.
    Interestingly enough, Spore is never brought up during the interview. Near the end however, […]

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    Jade Raymond Is Hot AND Speaks French

    Monday, November 19th, 2007

    There has been a bit of controversy surrounding poor ol’ Jade Raymond the past several days. Some people are saying she is nothing more than a pretty face for Ubisoft to display at their Assassin’s Creed dog and pony show. Whether she did or didn’t have a lot to do with the actual […]

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    Rare Talks Viva Piñata And The Future

    Thursday, October 18th, 2007

    Gamasutra had an interesting interview recently with Rare software engineer James Thomas and designer Justin Cook, both key figures in the Viva Piñata franchise, about being overshadowed by Gears of War, and the company’s history and future.
    After the company’s founders, the Stamper brothers, left after finishing Viva Piñata, there was a lot of doubt as […]

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    Will Wright Opens Up About Spore

    Tuesday, September 18th, 2007

    Now that EA has announced a March 2008 release date for Spore, Will Wright seems to be getting more and more generous with new details about the game. In this latest interview with Game Head, he tells them that the game is entirely playable, and they are now testing it, and making it more […]

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    Rock Band

    Tuesday, June 12th, 2007

    Harmonix, the creators of Guitar Hero, released some details regarding their new game, Rock Band, in an interview with IGN. For the unaware, Rock Band that allows you to sing, play guitar, bass, or drums separately, or with a group of friends.
    Though the CEO is frighteningly vague about a lot of issues (using words like […]

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    1up’s Exclusive Preview of Bioshock

    Friday, June 8th, 2007

    1up recently got a behind-the-scenes preview of Bioshock … lucky bastards. During their visit, they talked a lot with Ken Levine, the president and creative director for Irrational Games. I was surprised to learn that it only took him three weeks to write the entire story for the game.
    Overall, I like Ken’s approach […]

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    StarCraft II Interview Bonanza

    Tuesday, June 5th, 2007

    Want to see more interviews about StarCraft II? Sure you do. In recent days, Blizzard has really started opening up about their latest RTS offering. Game Trailers recently posted four different interviews with various Blizzard staff about all aspects of the game - ranging from it’s impact on competitive gaming, the […]

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    American McGee Talks About Grimm

    Monday, June 4th, 2007

    For someone who started out as a level designer at id Software, American McGee has come a long way. His first official game, Alice, turned a lot of heads, and was ultimately picked up by Universal Pictures for a film adaptation starring Sarah Michelle Gellar in the lead role. After a couple flops […]

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    Blizzard Talks About StarCraft 2

    Thursday, May 31st, 2007

    After remaining tight lipped about StarCraft 2 for over 4 years during its development, Blizzard’s Rob Pardo - vice president of game design, recently sat down with MSNBC to spill the beans on their top secret project. The full interview is worth a read, but for an overview of what Pardo talked about, I […]

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    The Technology Behind Crysis

    Wednesday, May 30th, 2007

    Making a game like Crysis is no easy task. But Crytek, who is known for pushing the limits when it comes to technology and graphics in their games, is up to the task. Listening to these guys talk about what it took to create the best looking PC game to date really gives […]

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    Bungie: Graphical Improvements Coming To Halo 3

    Wednesday, May 30th, 2007

    One thing a lot of people have bitched about after the Halo 3 multiplayer beta, are the graphics. With games like Gears of War, it was easy to be a little uninspired by what Halo 3 had to offer. Next-Gen recently sat down with Bungie’s Frank O’Connor to ask him about this, along […]

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    Peter Jackson Speculates on Future of Halo Film

    Tuesday, May 29th, 2007

    After the film adaptation for Halo lost its financing last year, you could almost hear the collective groan of fanboys everywhere (myself included) mourning the news. Lucky for us, Peter Jackson hasn’t lost hope. Jackson recently told Stuff.co.nz that he thinks the release and success of Halo 3 will once again spark interest […]

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